Recently, I’ve spent some time improving the material system. The main motivation for this was to get support for Physical Based Rendering and importing files in the GLTF format. Here are the first results: … Read More
File Formats
PLMXML Support
Question: What is procrastination for software developers that do geometry processing? Answer: Writing importers apparently … I had some spare time and didn’t want to tackle the next big feature so I implemented yet another format: PLMXML. … Read More
Rendering Lego bricks with LDraw Import
Importing Lightwave Object & Scene Format (LWO/LWS)
Writing importer is sort of like knitting: you have all the pieces already their, you just got to the work. It’s not the most exciting or challenging work, rather zen-like to tell the truth, but in the end you get … Read More … Read More
Tags: 3d modeling, iOS, iPad Pro, Lightwave, NASA